Internal¶
This page provides a brief description of what goes on inside the SDK.
Packet Received¶
Occurs when cepton_sdk_mock_network_receive
is called.
- If the packet is a sensor information packet:
Update the internal stored sensor state. This information can be queried with
cepton_sdk_get_sensor_information()
.
- If the packet is a data packet:
If no corresponding sensor information packet has been received, ignore the data packet.
Compute points from packet.
Apply sensor calibration.
Add points to frame accumulator. If frame is complete, emit image frame callback.
Threads¶
Networking Thread 0¶
Created if CEPTON_SDK_CONTROL_DISABLE_NETWORK
is not set.
Start listening on the UDP port (default:
8808
).Push received packets on a queue for
Thread 1
.
Networking Thread 1¶
Created if CEPTON_SDK_CONTROL_DISABLE_NETWORK
is not set.
Pop packets from queue.
Call internal version of
cepton_sdk_mock_network_receive
. SeePacket Received
.
Capture Replay Thread 0¶
Created by cepton_sdk_capture_replay_resume()
.
- While running
Read next packet from PCAP file.
Sleep to simulate realtime delays.
Call
cepton_sdk_mock_network_receive
.
Concurrency¶
All SDK getter functions are thread safe, and can be called from callbacks. Other SDK functions are not guaranteed to be thread safe, and can cause deadlock if called from callbacks.
Minimal SDK¶
If desired, the following SDK features can be disabled in the SDK and performed manually by the user:
Capture Replay: Replay.
Frame Accumulation: Frame Detector.
Networking: Network.